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	<title>Comments on: Tutorials suggestions for cgdigest.com</title>
	<atom:link href="http://www.cgdigest.com/tutorials-suggestions/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.cgdigest.com/tutorials-suggestions/</link>
	<description>Architectural visualization tutorials, 3d models and more!</description>
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		<title>By: max</title>
		<link>http://www.cgdigest.com/tutorials-suggestions/comment-page-1/#comment-38232</link>
		<dc:creator>max</dc:creator>
		<pubDate>Tue, 30 Mar 2010 22:44:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgdigest.com/?p=368#comment-38232</guid>
		<description>thanks for sharing your good knowledge
i have some suggestion for new tutorial
1) glass building with reflection  http://www.fallingpixel.com/building-379-3d-model/15629
2) reflection in post production
3) towers in the night 
http://archleague.org/site/wp-content/uploads/2009/08/student-SOM-AlHamraFirdousTower_SOM.jpg
5) postpruduction using  photoshop 
6 patterns 
7 traslucent material http://2.bp.blogspot.com/_PINckEKYZr0/SQWP39d7zZI/AAAAAAAAAAc/1aC-ScdRa4A/s400/beijing_watercube.jpg

thanks a lot</description>
		<content:encoded><![CDATA[<p>thanks for sharing your good knowledge<br />
i have some suggestion for new tutorial<br />
1) glass building with reflection  <a href="http://www.fallingpixel.com/building-379-3d-model/15629" rel="nofollow">http://www.fallingpixel.com/building-379-3d-model/15629</a><br />
2) reflection in post production<br />
3) towers in the night<br />
<a href="http://archleague.org/site/wp-content/uploads/2009/08/student-SOM-AlHamraFirdousTower_SOM.jpg" rel="nofollow">http://archleague.org/site/wp-content/uploads/2009/08/student-SOM-AlHamraFirdousTower_SOM.jpg</a><br />
5) postpruduction using  photoshop<br />
6 patterns<br />
7 traslucent material <a href="http://2.bp.blogspot.com/_PINckEKYZr0/SQWP39d7zZI/AAAAAAAAAAc/1aC-ScdRa4A/s400/beijing_watercube.jpg" rel="nofollow">http://2.bp.blogspot.com/_PINckEKYZr0/SQWP39d7zZI/AAAAAAAAAAc/1aC-ScdRa4A/s400/beijing_watercube.jpg</a></p>
<p>thanks a lot</p>
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	<item>
		<title>By: wardz</title>
		<link>http://www.cgdigest.com/tutorials-suggestions/comment-page-1/#comment-37862</link>
		<dc:creator>wardz</dc:creator>
		<pubDate>Sun, 28 Mar 2010 20:41:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgdigest.com/?p=368#comment-37862</guid>
		<description>we could use all them!!!hahaha..anything for is useful!!thanks you very much..</description>
		<content:encoded><![CDATA[<p>we could use all them!!!hahaha..anything for is useful!!thanks you very much..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: jackieteh</title>
		<link>http://www.cgdigest.com/tutorials-suggestions/comment-page-1/#comment-30219</link>
		<dc:creator>jackieteh</dc:creator>
		<pubDate>Wed, 03 Feb 2010 02:38:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgdigest.com/?p=368#comment-30219</guid>
		<description>yes, i read that article and learn a lot from it, but i hope to know more about unwarp uvw mapping, how to make bump bitmap and specular bitmap from the image or photo we download from internet and etc....hmmm...whatever can help to make my 3d look realistic...i hope you understand my poor english...hehehe

bytheway i am dowloading the vray wet material zip file now,thank you very much mr Alex</description>
		<content:encoded><![CDATA[<p>yes, i read that article and learn a lot from it, but i hope to know more about unwarp uvw mapping, how to make bump bitmap and specular bitmap from the image or photo we download from internet and etc&#8230;.hmmm&#8230;whatever can help to make my 3d look realistic&#8230;i hope you understand my poor english&#8230;hehehe</p>
<p>bytheway i am dowloading the vray wet material zip file now,thank you very much mr Alex</p>
]]></content:encoded>
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	<item>
		<title>By: Alex Mincinopschi</title>
		<link>http://www.cgdigest.com/tutorials-suggestions/comment-page-1/#comment-30054</link>
		<dc:creator>Alex Mincinopschi</dc:creator>
		<pubDate>Mon, 01 Feb 2010 18:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.cgdigest.com/?p=368#comment-30054</guid>
		<description>I have already written a tutorial on how to apply the texture correctly here:
http://www.cgdigest.com/uvw-mapping-with-real-world-scale/

If you are suggesting a tutorial on how to literally paint the texture, than I&#039;m afraid that&#039;s going to be difficult, because it is almost never a standard workflow.

Regards,
Alex</description>
		<content:encoded><![CDATA[<p>I have already written a tutorial on how to apply the texture correctly here:<br />
<a href="http://www.cgdigest.com/uvw-mapping-with-real-world-scale/" rel="nofollow">http://www.cgdigest.com/uvw-mapping-with-real-world-scale/</a></p>
<p>If you are suggesting a tutorial on how to literally paint the texture, than I&#8217;m afraid that&#8217;s going to be difficult, because it is almost never a standard workflow.</p>
<p>Regards,<br />
Alex</p>
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