3D Rendering

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Tutorials suggestions for cgdigest.com

Hi guys,
Hopefully, in the following weeks I will have a little more spare time that I intend spend writing some new tutorials.
Bellow is a small list with what I intend to write about. I am hoping that you can come up with some more suggestions, so if you have any ideas feel free to post a comment.

Rendering liquids
Rendering wet materials
vray sss
How to setup a daylight interior illumination
Post processing an image from raw render to final output

I look forward to reading your suggestions.

Best regards,
Alex







12 Responses to 'Tutorials suggestions for cgdigest.com'

  1. pep - January 28th, 2010 at 10:22 pm

    I would like something about your last line “Post processing…” (photoshop blendings modes i supose…etc)

    thank you very much….as always!!

  2. Annie - January 29th, 2010 at 1:33 pm

    I agree, post processing should be very interesting.

  3. Luis - January 29th, 2010 at 1:35 pm

    My vote: liquids or wet materials.

  4. Vincent - January 29th, 2010 at 4:10 pm

    Wet materials would be great!

  5. Aron - January 29th, 2010 at 4:13 pm

    From the list above, I very much look forward to see the wet materials tutorial.
    I would also like to suggest a tutorial on how to create snow on trees, cars, handrails, etc.

    Thank you very much!

  6. jackieteh - January 29th, 2010 at 4:34 pm

    Could i choose all ???
    hahaha…

  7. Alex Mincinopschi - January 29th, 2010 at 5:56 pm

    Thanks for the input guys!
    @jackie – actually I will try to cover all the subjects that I have mentioned above. I just wanted to see if you have more ideas besides those ones :)

    @Aron – Thanks for the suggestion. I will add that one too.

  8. jackieteh - February 1st, 2010 at 12:05 pm

    oic..try write some how to do good and fast texture tutorial if you got time, cos some of my friend keep on telling me that my texturing skills is not enough,thank you.

  9. Alex Mincinopschi - February 1st, 2010 at 8:20 pm

    I have already written a tutorial on how to apply the texture correctly here:
    http://www.cgdigest.com/uvw-mapping-with-real-world-scale/

    If you are suggesting a tutorial on how to literally paint the texture, than I’m afraid that’s going to be difficult, because it is almost never a standard workflow.

    Regards,
    Alex

  10. jackieteh - February 3rd, 2010 at 4:38 am

    yes, i read that article and learn a lot from it, but i hope to know more about unwarp uvw mapping, how to make bump bitmap and specular bitmap from the image or photo we download from internet and etc….hmmm…whatever can help to make my 3d look realistic…i hope you understand my poor english…hehehe

    bytheway i am dowloading the vray wet material zip file now,thank you very much mr Alex

  11. wardz - March 28th, 2010 at 10:41 pm

    we could use all them!!!hahaha..anything for is useful!!thanks you very much..

  12. max - March 31st, 2010 at 12:44 am

    thanks for sharing your good knowledge
    i have some suggestion for new tutorial
    1) glass building with reflection http://www.fallingpixel.com/building-379-3d-model/15629
    2) reflection in post production
    3) towers in the night
    http://archleague.org/site/wp-content/uploads/2009/08/student-SOM-AlHamraFirdousTower_SOM.jpg
    5) postpruduction using photoshop
    6 patterns
    7 traslucent material http://2.bp.blogspot.com/_PINckEKYZr0/SQWP39d7zZI/AAAAAAAAAAc/1aC-ScdRa4A/s400/beijing_watercube.jpg

    thanks a lot


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