Archive for the 'Quick tips' Category
Just recently I have found out the hard way that using the scale tool that I have, so ignorantly, been using for ages is simply wrong.
I don’t know why I haven’t realized it before.
I was texturing a model of a building (as described in the real world scale uvw tutorial) and something didn’t work as expected. I had a 25×25 cm textures that simply looked huge when applied to the model. Continue Reading »
Why you should never use the scale tool in 3d max
1) Problem – You have rendered a scene in high resolution (in 3ds max), but for some reason you can not save it because your getting a “memory error” message.
Solution – Save it as a .tif format. It seems like it is the only one working in this situations. Continue Reading »
Quick solutions for big problems