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Arch Vis Workflow

The following article is a “guest post” written by Jamie Cardoso, a very talented 3d artist and blogger. In this particular article he talks about all the steps he takes when doing a project, starting from gathering materials to post production.

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3ds max design hero competition winners

Congratulations to Piotr Truszczynski from Motionfront for winning the Autodesk 3ds Max Design Hero competition!
 

His image will be featured on the cover of 3ds max design 2012 and on all related marketing materials. That’s a huge exposure that will definitely lead to many jobs from many high profile clients. What more could one ask for?
 

Congratulations again Piotr for your great achievement!
The images that took 2nd and 3rd place are also great. It was for sure a tough decision for the judges.
You can check them out here.

 

Microsoft HoloDesk

While browsing around, one youtube video posted on “Microsoft research” channel got my attention.

It features a very interesting device that enables the user to directly interact with 3d graphic elements. Although I have the feeling that Microsoft will target the entertainment market with this system, I would love to see it being used with sculpting 3d software like Zbrush and Mudbox or even with more complex software like 3d max.

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Autodesk Project Gepetto

Autodesk has revealed “Gepetto”, one of the new projects that they have been working on. This technology aims to make it an easy task to add crowds to 3ds max scenes, with controled movement of people along predefined paths (such as sidewalks, corridors, etc.)

Although the development of this project is just at an early stage, the results already look more than promissing.

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