Archive for the 'Photoshop Tutorials' Category
The purpose of this tutorial is to show you an alternative way of adding more complex elements to 3d renderings using photoshop.
The “normal” way to do it, would be to model every object from scratch, texture it, assign materials, etc. However, there are times when some constraints such as tight deadlines or insufficient ram, won’t let you do it this way.
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Adding photorealistic tables sets to restaurant 3D rendering
I am sure, that if you work in the architectural visualization business you have struggled with the “hedges” problem more than once.
The “natural” way to do it would be to add the hedges directly in 3d. However, this method may make the scene to heavy, and it is likely that you will encounter memory errors
If you use 3d max and vray you can work it out by converting your 3d hedges into vray proxies; but still that will have an impact on the rendering time.
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Adding photorealistic hedges to your renderings