3D Rendering

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Archive for December, 2009



How to blend materials with vertex paint

Thursday 10 December 2009 @ 12:27 am

Vertex paint is a modifier that is mostly used in the game development industry but for some reason is almost never used in architectural visualization. However, there are quite a few situations where it can be very helpful due to the fact that you can blend materials anyway you want by painting maps directly on the mesh.

In this example we will try to “paint” a pathway on a hilly landscape. Continue Reading »
How to blend materials with vertex paint